10-bit x264 build

Website, builds, or other suggestions.
stib
Posts: 5
Joined: Wed Dec 03, 2014 7:49 am

10-bit x264 build

Post by stib » Wed Dec 03, 2014 7:58 am

Would it be possible to provide a static build of ffmpeg with the 10-bit version of x264?

I'd like to be able to use ffmpeg to encode using the libx264 high422 profile with a 10 bit depth — I'm investigating it as a way of storing 10-bit 422 (prores and dnxhd) camera footage, using less room, but keeping the grade-ability of the originals. But compiling two different versions of x264 and linking it to two different ffmpegs is way beyond my newb Windows user capabilities. Would this be do-able?

User avatar
Zeranoe
Site Admin
Posts: 644
Joined: Sat May 07, 2011 7:12 pm
Contact:

Re: 10-bit x264 build

Post by Zeranoe » Fri Dec 12, 2014 12:53 am

It's difficult to include 10-bit x264 support because then I would need to provide 4 different builds (Win32, Win64 in static and shared linking).

This would be a substantiation amount of extra work, but if there is enough demand for 10-bit support I would defiantly consider it. So far there have been very few requests for 10-bit support to warrant the extra complication it would cause.

rogerdpack
Posts: 1872
Joined: Fri Aug 05, 2011 9:56 pm

Re: 10-bit x264 build

Post by rogerdpack » Wed Dec 31, 2014 3:35 am

there is an option for it here, though I haven't tried it:
https://github.com/rdp/ffmpeg-windows-build-helpers

cjplay
Posts: 9
Joined: Tue Dec 06, 2011 7:55 pm

Re: 10-bit x264 build

Post by cjplay » Sat Feb 07, 2015 2:34 am

You didn't say what you wanted to wanted to store the 10-bit AVC in. I just pipe to the VLC x264 builds and output as an MP4 without audio. I don't know if that will work for you. If you need audio, you can add it with MP4Box or FFMPEG on a post-encode command in a batch file (windows) or shell script (Linux/Mac).

-CJ

ianken
Posts: 3
Joined: Tue Feb 24, 2015 11:51 pm

Re: 10-bit x264 build

Post by ianken » Tue Feb 24, 2015 11:54 pm

I would LOVE 10bit.

To respond to cjplay: I get Prores 4:2:2 10bit masters as part of my work. I would love to seamlessly go from that to a deliverable file in one pass rather than the multi-step process I employ now.

-Ian

Larek
Posts: 1
Joined: Fri Oct 16, 2015 7:59 pm

Re: 10-bit x264 build

Post by Larek » Fri Oct 16, 2015 8:26 pm

Zeranoe wrote:It's difficult to include 10-bit x264 support because....a substantiation amount of extra work
I would like to see a 10bit-x264-static too. So here is my suggestion.

Only release a 10bit-x264 build once a month, and only in Win32 (which will still run on 64bit systems)

As of the original thread posting, only 20(10x2) extra builds would have been done, from then to now. To put that in perspective 300(75x4) builds have been done in that same time frame.

This would vastly reduce the work required, while still having some 10-bit x264 support that's only slightly off current.

If that's still a bit much, release only a linked-10bit-x264-win32 build. All the static users can use the linked version, it's just more files to keep track of. And that would only have been 10 extra builds since the original post, which at 1/30th additional amount of work, may not feel so substantiation(substantial).

User avatar
Zeranoe
Site Admin
Posts: 644
Joined: Sat May 07, 2011 7:12 pm
Contact:

Re: 10-bit x264 build

Post by Zeranoe » Tue Oct 27, 2015 5:35 am

Larek wrote:
Zeranoe wrote:It's difficult to include 10-bit x264 support because....a substantiation amount of extra work
I would like to see a 10bit-x264-static too. So here is my suggestion.

Only release a 10bit-x264 build once a month, and only in Win32 (which will still run on 64bit systems)

As of the original thread posting, only 20(10x2) extra builds would have been done, from then to now. To put that in perspective 300(75x4) builds have been done in that same time frame.

This would vastly reduce the work required, while still having some 10-bit x264 support that's only slightly off current.

If that's still a bit much, release only a linked-10bit-x264-win32 build. All the static users can use the linked version, it's just more files to keep track of. And that would only have been 10 extra builds since the original post, which at 1/30th additional amount of work, may not feel so substantiation(substantial).
https://ffmpeg.zeranoe.com/blog/?p=435

llogan
Posts: 332
Joined: Fri Mar 14, 2014 3:29 am

Re: 10-bit x264 build

Post by llogan » Thu Oct 29, 2015 7:26 pm

Will these be ongoing releases?

User avatar
Zeranoe
Site Admin
Posts: 644
Joined: Sat May 07, 2011 7:12 pm
Contact:

Re: 10-bit x264 build

Post by Zeranoe » Thu Oct 29, 2015 10:42 pm

llogan wrote:Will these be ongoing releases?
Possibly. I think it depends on how much of a demand they are. I'll try for at least once a month.

spacediver
Posts: 8
Joined: Mon Nov 02, 2015 5:02 am

Re: 10-bit x264 build

Post by spacediver » Tue Nov 03, 2015 11:18 pm

Zeranoe, thanks for this build. Not sure if you've seen my post here, but if you have time, can you check it out?

viewtopic.php?f=7&t=2768

Post Reply