Capturing from Decklink card broken after December 10 releases
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- Posts: 15
- Joined: Tue Dec 20, 2016 1:34 pm
Re: Capturing from Decklink card broken after December 10 releases
I just tested the recent version of your builds, Zeranoe, and they still do not work with the Decklink card.
Any chance for a fix on this?
Any chance for a fix on this?
Re: Capturing from Decklink card broken after December 10 releases
Hi,
I have the same problem with my DeckLink card since build "ffmpeg-20161216-a5cf600-win64-static".
the --enable-decklink option was present, but the device decklink was no more available (ffmpeg.exe -devices).
And now also the --enable-decklink option has disappeared in the current build "ffmpeg-20170214-8fa18e0-win64-static".
My questions are: Why? What is the reason and is there a chance to become back a current windows build with the decklink functionality?
Best regards.
LtDrebin
I have the same problem with my DeckLink card since build "ffmpeg-20161216-a5cf600-win64-static".
the --enable-decklink option was present, but the device decklink was no more available (ffmpeg.exe -devices).
And now also the --enable-decklink option has disappeared in the current build "ffmpeg-20170214-8fa18e0-win64-static".
My questions are: Why? What is the reason and is there a chance to become back a current windows build with the decklink functionality?
Best regards.
LtDrebin
Re: Capturing from Decklink card broken after December 10 releases
FFmpeg uses native threading now and does not use pthread.LtDrebin wrote:Hi,
I have the same problem with my DeckLink card since build "ffmpeg-20161216-a5cf600-win64-static".
the --enable-decklink option was present, but the device decklink was no more available (ffmpeg.exe -devices).
And now also the --enable-decklink option has disappeared in the current build "ffmpeg-20170214-8fa18e0-win64-static".
My questions are: Why? What is the reason and is there a chance to become back a current windows build with the decklink functionality?
Best regards.
LtDrebin
I don't believe that DeckLink actually requires pthread, so I'm working on some patches to remove the dependency. I hope to have this resolved soon, but I don't have an ETA.
Re: Capturing from Decklink card broken after December 10 releases
Hi Zeranoe,Zeranoe wrote:FFmpeg uses native threading now and does not use pthread.LtDrebin wrote:Hi,
I have the same problem with my DeckLink card since build "ffmpeg-20161216-a5cf600-win64-static".
the --enable-decklink option was present, but the device decklink was no more available (ffmpeg.exe -devices).
And now also the --enable-decklink option has disappeared in the current build "ffmpeg-20170214-8fa18e0-win64-static".
My questions are: Why? What is the reason and is there a chance to become back a current windows build with the decklink functionality?
Best regards.
LtDrebin
I don't believe that DeckLink actually requires pthread, so I'm working on some patches to remove the dependency. I hope to have this resolved soon, but I don't have an ETA.
you're doing a great job. Thank you very much for your quick reply. Now I know.
Sorry for my late response, I was offline.
Good succeed
LtDrebin
Re: Capturing from Decklink card broken after December 10 releases
Regarding the Pthread issue with decklink;
I just built ffmpeg on win7 with media-auto-rebuild-suite, using the zeranoe option.
Ffmpeg -devices does not report decklink.
I need a new build, because I need to configure interlacing on a decklink output, and that code just made it into git in the last couple of days.
Any chance some patches might make it into the tree?
I just built ffmpeg on win7 with media-auto-rebuild-suite, using the zeranoe option.
Ffmpeg -devices does not report decklink.
I need a new build, because I need to configure interlacing on a decklink output, and that code just made it into git in the last couple of days.
Any chance some patches might make it into the tree?
Re: Capturing from Decklink card broken after December 10 releases
Is it possible to use DShow with the DeckLink device for the time being?
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- Posts: 15
- Joined: Tue Dec 20, 2016 1:34 pm
Re: Capturing from Decklink card broken after December 10 releases
It would be possible, but not a good solution, because the options of selecting the video and audio input are needed at my end.Zeranoe wrote:Is it possible to use DShow with the DeckLink device for the time being?
Re: Capturing from Decklink card broken after December 10 releases
And the ability to select output formats/resolutions are needed at my end. Not to mention I based my code on the ffmpeg examples.It would be possible, but not a good solution, because the options of selecting the video and audio input are needed at my end.
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- Posts: 15
- Joined: Tue Dec 20, 2016 1:34 pm
Re: Capturing from Decklink card broken after December 10 releases
@Zeranoe: Any news on the patches?Zeranoe wrote: FFmpeg uses native threading now and does not use pthread.
I don't believe that DeckLink actually requires pthread, so I'm working on some patches to remove the dependency. I hope to have this resolved soon, but I don't have an ETA.
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- Posts: 15
- Joined: Tue Dec 20, 2016 1:34 pm
Re: Capturing from Decklink card broken after December 10 releases
@Zeranoe: I think your patch got applied to FFmpeg - https://git.ffmpeg.org/gitweb/ffmpeg.gi ... 0d973ba23b.Zeranoe wrote:FFmpeg uses native threading now and does not use pthread.
I don't believe that DeckLink actually requires pthread, so I'm working on some patches to remove the dependency. I hope to have this resolved soon, but I don't have an ETA.
Could this mean, that you will support Decklink again in your future builds?
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