Making Zeranoe builds work under XP & XP builds by rogerdpack

Any other question that don't fit into the other support categorizes.
CoRoNe
Posts: 77
Joined: Thu Aug 22, 2013 5:14 pm
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Re: Making Zeranoe builds work under XP & XP builds by rogerdpack

Post by CoRoNe » Fri Sep 07, 2018 1:21 pm

As I'm still relatively new to all this, can you tell me what you'll be able to do with these files?
The include-dir (in that archive) looks to me like a random collection of header-files. How would I know which ones to pack?

Yagiza
Posts: 8
Joined: Tue May 23, 2017 2:05 am

Re: Making Zeranoe builds work under XP & XP builds by rogerdpack

Post by Yagiza » Fri Sep 07, 2018 2:55 pm

CoRoNe wrote:
Fri Sep 07, 2018 1:21 pm
As I'm still relatively new to all this, can you tell me what you'll be able to do with these files?
As a software developer, I need these files to build my project, which uses FFMpeg.
The include-dir (in that archive) looks to me like a random collection of header-files. How would I know which ones to pack?
I guess, you may ask Zeranoe, how to build correct Dev packages.
Those .h files contain publically exported interfaces of FFMpeg libraries, and .lib files are used to dynamically link against libraries (.dll files).

manolito
Posts: 37
Joined: Wed Apr 20, 2016 4:02 pm

Re: Making Zeranoe builds work under XP & XP builds by rogerdpack

Post by manolito » Mon Nov 05, 2018 1:22 pm

Re latest CoRoNe shared version ffmpeg-N-91691-g962c931-win32-shared_legacy.7z

With the latest DVDStyler 3.1 Beta3 version the author switched to the current FFmpeg repository branch 4.xx. And I am glad to report that this latest CoRoNe shared version works nicely with this new DVDStyler 3.1 Beta3. Thanks again...


Cheers
manolito

CoRoNe
Posts: 77
Joined: Thu Aug 22, 2013 5:14 pm
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Re: Making Zeranoe builds work under XP & XP builds by rogerdpack

Post by CoRoNe » Mon Nov 05, 2018 11:43 pm

So it was an issue with DVDStyler. I'm glad it now works for you. Thanks for letting me know.

n0isy
Posts: 1
Joined: Tue Nov 20, 2018 3:09 pm

Re: Making Zeranoe builds work under XP & XP builds by rogerdpack

Post by n0isy » Tue Nov 20, 2018 3:11 pm

Yagiza wrote:
Fri Sep 07, 2018 2:55 pm
Those .h files contain publically exported interfaces of FFMpeg libraries, and .lib files are used to dynamically link against libraries (.dll files).
Is anybody build this dev packages?

CoRoNe
Posts: 77
Joined: Thu Aug 22, 2013 5:14 pm
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Re: Making Zeranoe builds work under XP & XP builds by rogerdpack

Post by CoRoNe » Sun Dec 02, 2018 10:30 pm

Yagiza and n0isy, is this what you're looking for?

Yagiza
Posts: 8
Joined: Tue May 23, 2017 2:05 am

Re: Making Zeranoe builds work under XP & XP builds by rogerdpack

Post by Yagiza » Thu Dec 06, 2018 12:15 pm

CoRoNe wrote:
Sun Dec 02, 2018 10:30 pm
Yagiza and n0isy, is this what you're looking for?
Yeah, thanx!

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