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do you (or any followers) actually need/want the sofalizer filter? Short answer is Yes, longer Yes but explanation is clear - sofalizer allow convert multichannel audio to 2 channel form where information on proper spatial location is keep thanks to HRTF. This is very desired function for all porta...
Those commands are for ffmpeg compilation not for ffmpeg usage...I've read about these commands [--enable-nonfree --enable-nvenc] but when trying them out I get following error
- Thu Jan 21, 2016 8:17 pm
- Forum: FFmpeg Examples
- Topic: commandline - how to use NVEnc for h.264 output
- Replies: 10
- Views: 8267
Perhaps this can be helpful: http://developer.download.nvidia.com/co ... UG_v01.pdf
My point was that docs mention filter not present in Zeranoe compilation - i assume that whole distribution package is somehow consistent and documentation bundled with binaries is aligned with build capabilities. I've wrote that per se it is not a bug but rather a missing option and it will be good...
Seem that sofalizer filter is missing http://ffmpeg.org/ffmpeg-filters.html#sofalizer Ok, technically not an issue as filter is not supported by Zeranoe builds but there is inconsistency between attached documentation and ffmpeg capabilities. SOFAlizer itself is also very expected filter (well me an...
- Tue Dec 15, 2015 2:10 pm
- Forum: Usage
- Topic: How do I use CBR mode in MPEG2 codec?
- Replies: 6
- Views: 9771
I know for example that the ATSC standard for broadcast TV uses the MPEG2 codec, and it must be set for Constant Bit Rate mode and it must be set for exactly 20000kbits/s. So apparently the MPEG2 standard supports a true constant bitrate mode, whereby it keeps a precise bit rate during the entire l...
- Tue Dec 15, 2015 12:38 pm
- Forum: Usage
- Topic: How to record what's playing on the soundcard?
- Replies: 1
- Views: 2864
Windows issue - ffmpeg see only recording sources provided by Windows - check your mixer configuration. Solution (not tested by me personally but any similar approach is probably required) is to create virtual source that allows to record "what you hear" https://github.com/rdp/virtual-audio-capture-...