Search found 198 matches

by hydra3333
Sat May 12, 2018 1:42 am
Forum: Compiling
Topic: cross-compiling static ffmpeg with vapoursynth portable
Replies: 0
Views: 1058

cross-compiling static ffmpeg with vapoursynth portable

I see ffmpeg is now able to be built with vapoursynth support https://git.ffmpeg.org/gitweb/ffmpeg.git/commit/7074a7ccd9a4d4e445252780fd182aa0b3778b79 --enable-vapoursynth enable VapourSynth demuxer [no] JB seems to have managed to do it in the windows build script https://github.com/jb-alvarado/med...
by hydra3333
Sat May 12, 2018 1:24 am
Forum: Compiling
Topic: ERROR: ffnvcodec
Replies: 3
Views: 3638

Re: ERROR: ffnvcodec

OK, top entry from of https://www.google.com.au/search?q=ffmpeg+error+ffnvcodec&oq=ffmpeg+error+ffnvcodec&aqs=chrome..69i57j69i60.2863j0j7&sourceid=chrome&ie=UTF-8 First answer in https://superuser.com/questions/1299064/error-cuvid-requested-but-not-all-dependencies-are-satisfied-cuda-ffnvcodec You ...
by hydra3333
Sat Apr 07, 2018 12:08 am
Forum: Compiling
Topic: --enable-libaom
Replies: 14
Views: 7036

Re: --enable-libaom

Oops, yes, cut/paste/brain issue late at night, fixed in the post. Thank you.
by hydra3333
Fri Apr 06, 2018 2:56 pm
Forum: Compiling
Topic: --enable-libaom
Replies: 14
Views: 7036

Re: --enable-libaom

Thank you. For me cross-compiling for x64 Win10, that'd be https://aomedia.googlesource.com/aom/+/master/build/cmake/toolchains/x86_64-mingw-gcc.cmake ## ## Copyright (c) 2017, Alliance for Open Media. All rights reserved ## ## This source code is subject to the terms of the BSD 2 Clause License and...
by hydra3333
Fri Apr 06, 2018 12:36 pm
Forum: Compiling
Topic: --enable-libaom
Replies: 14
Views: 7036

Re: --enable-libaom

The issue was actually the lack of CMAKE_SYSTEM_PROCESSOR in my cmake toolchain file. This has been fixed, and I see the assembly code was built. Tonight's build should resolve this. Thank you. Could you please clarify, for newbies like me, where and how you define CMAKE_SYSTEM_PROCESSOR in the too...
by hydra3333
Tue Apr 03, 2018 9:48 am
Forum: Compiling
Topic: --enable-libaom
Replies: 14
Views: 7036

Re: --enable-libaom

An idle wondering on a separate tack, based on knowing extremely little. Graphics cards seem to encode (and decode) using a special "asic" chip, eg nvidia. On the other hand, lots of video processing is performed by large numbers of very fast gpu elements and memory onboard those cards. I take it th...
by hydra3333
Sat Mar 31, 2018 3:29 am
Forum: Compiling
Topic: --enable-libaom
Replies: 14
Views: 7036

Re: --enable-libaom

Thank you.
by hydra3333
Fri Mar 30, 2018 12:27 am
Forum: Usage
Topic: FFmpeg and how to use it wrong
Replies: 2
Views: 1452

Re: FFmpeg and how to use it wrong

How well it worked ? My 1 test showed speed=0.0148x x realtime then down to about 10% of that ... I'm optimistic for the future though :)
by hydra3333
Fri Mar 30, 2018 12:19 am
Forum: Compiling
Topic: --enable-libaom
Replies: 14
Views: 7036

--enable-libaom

I see one can now add this to the ffmpeg configure command --enable-libaom Any chance of Zeranoe adding libaom to the build ? :) Depending on your build system, cmake options a bit like cmake .. -G"Unix Makefiles" -DCMAKE_SYSTEM_PROCESSOR="{bitness}" -DENABLE_STATIC_RUNTIME=1 -DCMAKE_SYSTEM_NAME=Win...
'