Search found 698 matches

by Zeranoe
Tue Aug 28, 2018 6:13 am
Forum: Usage
Topic: Crash on launch
Replies: 10
Views: 836

Re: Crash on launch

Nice, note that I provide a build script for MinGW-w64 that can be used alongside the build helpers: https://github.com/Zeranoe/mingw-w64-build All you need to do is build the toolchain, export the path, and not have the build helpers build the toolchain. The toolchain script that's currently includ...
by Zeranoe
Thu Aug 16, 2018 7:03 pm
Forum: Suggestions
Topic: Adding lensfun support
Replies: 4
Views: 895

Re: Adding lensfun support

I built gettext, libffi, glib (which was a horrible experience), and finally lensfun .

I ran into a bug running Lensfun though: https://trac.ffmpeg.org/ticket/7358

Hopefully working support will be available soon.
by Zeranoe
Wed Aug 15, 2018 9:44 pm
Forum: Usage
Topic: Crash on launch
Replies: 10
Views: 836

Re: Crash on launch

I haven't tried the latest version yet, but it was a bug present in git head.

I didn't have time to bisect to find the commit, but perhaps I will down the road. I switched to the 5 branch, and that seems to be fine. My build script for Mingw-w64 reflects this too.
by Zeranoe
Tue Aug 14, 2018 2:42 am
Forum: Suggestions
Topic: Adding lensfun support
Replies: 4
Views: 895

Re: Adding lensfun support

Lensfun requires Glib to compile (no idea why). This would likely add a massive size to the binaries.

That being said, I will do some testing and see how much it does add.
by Zeranoe
Mon Aug 13, 2018 10:36 pm
Forum: Usage
Topic: Crash on launch
Replies: 10
Views: 836

Re: Crash on launch

Fixed in 20180813-551a029. This actually ended up being a MinGW-w64 bug, present in the latest git.

New builds are going up now.
by Zeranoe
Sun Aug 12, 2018 2:21 am
Forum: Usage
Topic: Crash on launch
Replies: 10
Views: 836

Re: Crash on launch

So this looks related to my switch to GCC 8.*. I'm reverting to 7 for now, but x265 is the only library that doesn't work with 8, so I might send them a bug report. It's strange that the issue was only present in the shared build, so I guess it could be on FFmpeg's end instead. The win64 build shoul...
by Zeranoe
Sun Aug 12, 2018 12:37 am
Forum: Usage
Topic: Crash on launch
Replies: 10
Views: 836

Re: Crash on launch

Yes, something is wrong with x265. I'm working on debugging to finding a solution.

Thank you for the prompt report.
by Zeranoe
Wed Aug 01, 2018 10:36 pm
Forum: Offical Announcements
Topic: NVIDIA hardware acceleration enabled
Replies: 13
Views: 14950

Re: NVIDIA hardware acceleration enabled

I've updated the headers, look for them in the next build.
by Zeranoe
Sat Jul 28, 2018 7:56 pm
Forum: Off Topic
Topic: having trouble with audio channels
Replies: 3
Views: 1950

Re: having trouble with audio channels

llogan wrote:
Thu Dec 22, 2016 10:26 pm
Davidsmith150 wrote:check it out help section.
Thanks. I guess.
Ignore him, he's a bot and has been removed.
by Zeranoe
Thu Jul 12, 2018 3:17 am
Forum: Suggestions
Topic: Build with updated Opus codec version
Replies: 1
Views: 392

Re: Build with updated Opus codec version

I switched to the git version, as it seems that there are good gaps between commits.