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- Thu Sep 07, 2017 8:57 am
- Forum: FFmpeg In Windows Software
- Topic: Combine DXVA2 native decode with opengl glsl in different thread
- Replies: 0
- Views: 366
Background: In order to play 4K resolution video in windows.Now I am using the DXVA2 native to decode,then use opengl glsl to render. After DXVA2 decode, pass the decoded frame direct into opengl without copy the decoded frame back to cpu memory. Problem: Because of the IDirect3DSurface9_LockRect a...